Gaming blog

For your gaming (and sometimes general) info

Tuesday, May 31, 2011

THQ reveals DLC based prequel for Red Faction: Armageddon





After exploiting DLC and bonus items for pre-orders to their full extent, game publishers are now looking at a new thing to hook gamers: bite-sized DLC releases set before a game hits retail. Similar to what Capcom is doing by releasing Dead Rising 2: Case Zero before the full game is released, THQ plans to do the same with their core properties such as Saints Row. The first THQ game to get the prequel based treatment is Red Faction: Armageddon.
Yeah.. If you don't mind paying DLC, this is something for you.
For people like me, however, this is a problem. I already payed 60 euros to play the game.
:|

Source: http://shogungamer.com/news/thq-reveals-dlc-based-prequel-red-faction-armageddon

The Fretlight Guitar Sets a Shining Example for Hopeful Guitar Heroes

With Guitar Hero on extended leave and no new Rock Band title coming out this year, now is the perfect time to trade in our toy guitars for something a bit more substantial. Going from five colorful plastic buttons for six strings with 22 frets each is a daunting task however, especially when music games have trained you to respond to visual cues to guide your playing; you see a green circle, you hold down the corresponding button and strum. A regular guitar won't flash little circles in front your eyes to help you hit the right notes.
The Fretlight guitar does.
Optek Music Systems' Fretlight is a guitar learning tool like no other. It teaches by example, and that example is a series of red lights blinking on and off on the instrument's neck, letting you know exactly where your fingers need to be to play the music you wish to learn.
How does it work? Let's shed some light.


This is pretty interesting for someone like me, I'm obsessed with guitars.
But it's expensive as hell so I'm not getting this. + I don't like strats >_> <_<

Source: http://kotaku.com/5806366/the-fretlight-guitar-sets-a-shining-example-for-hopeful-guitar-heroes/gallery/1

Sunday, May 29, 2011

Next Ninja Gaiden 3: First details

The first Ninja Gaiden 3 details have arrived, via the pages of Official PlayStation Magazine US.

At first glance it sounds like what you'd expect; tons of blood, a solid 60fps framerate and Ryu slicing up soldiers in a dark rainy street, before climbing up the side of a wall with daggers.

In more good news for fans, Team Ninja's told OPM it won't be toning down the difficulty of the game for casual gamers.

Ninja Gaiden 3 is said to carry a larger emphasis on Ryu's backstory, with no other playable characters planned at this stage.

In a further step towards building deeper story progression, the developer's also axed the game's weapon store, and Ryu's tools will now upgrade as the game progresses.

More interesting are the developer's plans for multiplayer; Team Ninja says the new game will support up to eight players in co-op and versus modes, and it's even considering support for PlayStation Move.

Speaking with OXM earlier this year Hayashi promised that the third instalment in the gore-fest series will be a "paradigm shift", and won't repeat the over-familiar design some criticised in Ninja Gaiden 2.

Ninjas online? Is ok with me!

Source: http://www.computerandvideogames.com/303161/news/ninja-gaiden-3-first-details/

Thursday, May 26, 2011

Duke Nukem Forever has gone gold + A demo confirmed.


When we say a game has "gone gold," it means that the work on the game has finished, and a master copy has been sent out to the duplication plants to be pressed, packaged, and shipped out to consumers. This used to mean that the development team could take a break, but now going gold is likely to simply start a countdown to the inevitable day-one patch. Let's not be cynical, however, because today is a grand day: Duke Nukem Forever has gone gold.

"Duke Nukem Forever is the game that was once thought to be unshipppable, and yet here we are, on the precipice of history," said Christoph Hartmann, president of 2K. "Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality." Sure, it took us 15 years or so to get here, but the important thing is that the game is coming out. It's happening.

The game will be released on June 14, with a demo coming on June 3 for preorder customers and those who bought the Game of the Year Edition of Borderlands. Until then, why not read our April Fools Day "review" of the game? Check out our history of the game's engine updates, trailers, cancellation, and resurrection. Read our hands-on with the nearly final game to see what we think of Duke's modern incarnation.

When the game is finally out in stores, it's almost going to be sad. We're going to have to work for our jokes.
 I'm actually kindof curious about this. Who's gettin' the demo? It's probably going to be big.

Source: http://arstechnica.com/gaming/news/2011/05/duke-nukem-forever-has-gone-gold.ars

Assassin’s Creed: Revelations Reveals Fresh New Details



In
Assassin's Creed: Brotherhood our friend Ezio's travels take him to Constantinople, heart of the Ottoman Empire, where no man's feet need touch the floor while seated. We know he's following in the footsteps of Assassin's Creed's Altair, but why?
Ubisoft promised us answers, and they're slowly letting them trickle out as we build to E3 2011.

Why is Ezio travelling to Constantinople, other than how fun it is to say? He's on the hunt for five ancient artifacts that hold the key to the future of the Assassin's brotherhood. Along the way he'll spend some time seeing the sights, and meet colorful new characters like master assassin Yusuf Tazim, Prince Suleiman, and Sofia Sorto, who has a little thing for our Italian killer-for-hire.
You also get a chance to play as Altair himself. I've a feeling he has a little something to do with those hidden artifacts.

Ezio adds new skills and weapons to his arsenal as well in Revelations, including his age-ripened Eagle Sense, bomb crafting, and the Hook Blade, perfect for both stabbing and pretending you're playing BioShock Infinite.
Let's see, is there anything else? Oh, apparently U.S. customers that preorder from GameStop will receive some sort of Penny Arcade poster, which sounds nice.
And that's pretty much all we've got. *shakes press release upside-down* The answers are coming, they're just taking their own sweet time. Hey look, screenshots and concept art!
Looks like we'll be playing an old guy again.
The new weapons sound kinda nice, though.

Click the link for some nice screenshots & concept art.
Source: http://kotaku.com/5805902/assassins-creed-revelations-reveals-fresh-new-details/

Activision confirms next COD will have premium online features



Fans of Call of Duty (COD) can count the last game released in the series as a turning point. Until now you could buy the game, take it home, and play it online and offline to your heart’s content without spending another dollar while experiencing the full game (map packs excluded, of course). With the next game in the series, that is no longer going to be the case.
 During a Q1 earnings call held yesterday, Activision confirmed that the next COD release will come with premium online features.
 That means buying the game will not be the end of your spending in order to experience all that COD has to offer in terms of multiplayer features.

Activision has not revealed specifics about what premium features means other than to say it will be “further online monetization.” That translates to gamers paying for more than just map packs this time round, and could even see them having to sign-up for a subscription.

GAH! Activision are a bunch of sombitches, As if they didn't have enough money.
They're only ruining the series more and more with every game...

Source: http://www.geek.com/articles/games/activision-confirms-next-cod-will-have-premium-online-features-20110510

Wednesday, May 25, 2011

Shittiest Looking Game of 2011 Delayed

Multiplatform console title Daisenryaku Perfect: Ruler of the Battlefield is ugly. It really is. The game, which is priced at ¥8,190 (US$100) and looks like a hat full of assholes, was supposed to be out this June.
It will not. Instead, the game is being delayed to this fall, giving developers more time "to improve quality". Maybe they can make the game look less like a Sega Saturn title and, god willing, more like a Dreamcast game.
The game is a port of the incredibly buggy PSP version—a game so buggy that some said it was unplayable—that was released last summer. It looks...pretty much like the PSP game! And that game didn't look so hot.

http://kotaku.com/5805369/shittiest-looking-game-of-2011-delayed#c39488480


Oh no! what shall we do!?
Seriously.

Audition Director Takashi Miike Making Ace Attorney Movie




Speaking to reporters during the Cannes film festival, director Takashi Miike (Audition, Hara-Kiri: Death of a Samurai, and a million other things) announced his next film: "It is a very light comedy that I am filming now," as the Huffington Post quotes him, "a court drama, based on a video game, the Nintendo game DS." Warning: that Huffington Post interview is pretty much entirely about ritual suicide except for that brief quote.

HOLD IT! If we're reading this correctly, that means a high-profile, acclaimed film director is adapting the Ace Attorney series from the dual screens to the big screen. This is the best news ever for fans of overblown, overdressed arguments.

This isn't Miike's first game adaptation about people in brightly colored suits. In 2007, Miike directed a live-action film based on Yakuza.

Hmmmmm.. This is goin' to be interesting..

Edit: Forgot the link.
Source: http://www.joystiq.com/2011/05/23/au...ttorney-movie/

Tom Clancy’s Ghost Recon Goes Free and Online Only This Summer

This isn't Ghost Recon: Future Soldier, but it may be better, delivering tactical action and fast-paced play in an online only, free-to-play computer game.

Ghost Recon Online goes into beta this summer with plans for a broader release in the second half of the year, and from what I played I can't wait to spend more time with it.

The PC-only game is a third-person, cover-based tactical shooter developed by Ubisoft Singapore. In the game, players choose between a number of different classes and can upgrade and modify their weapons and abilities to finely tune their gameplay.

The demo I got my hands gave me a chance to check out three classes: Assault, Recon and Specialist.

Each of the game's classes has a specific style of play, and much more importantly, a special ability. The Assault class is a balanced soldier with a "blitz" special ability that allows him to deploy a shield and then charge at an enemy and knock them down. The recon class is a sniper-equipped, stealth class with a heart beat sensor that emits a detection wave that locates enemies in real time. The enemies show up as silhouettes that you can see across maps and through walls. Finally, the specialist is equipped with an "AEGIS shield" which acts sort of like a bubble shield.

Sounds interesting. Who's getting it?

Source: http://kotaku.com/5804532/tom-clancys-ghost-recon-goes-free-and-online-only-this-summer

Tuesday, May 24, 2011

Modern Warfare 3 Debut Trailer.

More explosions, cars flying across the screen and Russian accents!

Enjoy.


It's a bit early, don't you think? It's been just over 6 months when Blops' been released. (Looks like WW3 can't wait)

'The Dark Knight Rises' casts Catwoman and Bane

I'll let the press release speak for itself:


Warner Bros. Pictures announced today that Anne Hathaway has been cast as Selina Kyle in Christopher Nolan’s “The Dark Knight Rises.” She will be starring alongside Christian Bale, who returns in the title role of Bruce Wayne/Batman. Christopher Nolan stated, “I am thrilled to have the opportunity to work with Anne Hathaway, who will be a fantastic addition to our ensemble as we complete our story.”

In addition, Tom Hardy has been set to play Bane. Nolan said, “I am delighted to be working with Tom again and excited to watch him bring to life our new interpretation of one of Batman’s most formidable enemies.” Nolan will direct the film from a screenplay he wrote with Jonathan Nolan, from a story by Christopher Nolan and David S. Goyer. Nolan will also produce the film with his longtime producing partner, Emma Thomas, and Charles Roven. “The Dark Knight Rises” is slated for release on July 20, 2012. The film will be distributed worldwide by Warner Bros. Pictures, a Warner Bros. Entertainment Company.

Well, I don't know what this means as far as Nolan's "realistic" take on the Batman mythos, but the fact that they brought Catwoman and Bane in means... well, I don't know what it means. In BATMAN AND ROBIN Bane was a really stupid idea, but knowing Nolan they're likely going for something different, and with Tom Hardy playing him it's sure to be a formidable opponent for Christian Bale. As far as Anne Hathaway playing Catwoman, I wonder how the character will be used in this as well. In one of the comic storylines Kyle was actually related to Falcone (Tom Wilkinson from the first film) and I'm curious if they'll use that angle since they still went with the crime angle in THE DARK KNIGHT.

Pretty big news casting wise. What say you, Talkbackers?
I'm excited to see Tom Hardy as Bane.

http://www.aintitcool.com/node/48139

Dead Island gameplay video

Looks pretty cool, check it out:

Monday, May 23, 2011




View all Tantara tour dates

A new thrash metal band, I really like 'em! Demand where they're going to play!

ARMA 3 Announced - System requirements and screenshots

Developer Bohemia Interactive has announced the latest in its series military simulators, Arma 3 and revealed some of the minimum specs for the game.

The announcement comes via the official website, which says the game will be based on a Mediterranean island and focus on NATO forces fighting Eastern armies.

'After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces,' says the announcement.

'On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched. A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines.'

Bohemia Interactive has also revealed some of the minimum specs that the game is being targeted for...

RAM: 2GB
CPU: Intel Core i5 or AMD Athlon Phenom X4 or faster
Graphics: Nvidia Geforce GTX 260 or ATI Radeon HD 5770 with Shader Model 3 and 896 MB VRAM
Other: DirectX 10 minimum
I'm 3 days late, oh well.
The game is currently slated for a 2012 release and will feature multiplayer, singlplayer, vehicles, customisable loadouts and an extensive editor for players to make their own content with. Screenshots in the link below.
http://www.bit-tech.net/news/gaming/...-3-announced/1

Eve online, have you tried it yet?

This seems to be one of those games that slips under the radar quite often and is not as well known as it would deserve to be.

If you do not know what this game is about it is basically a Space themed MMORPG set in a gigantic sandbox with player created alliances and a fully functional player created market. The learning wall (since calling it a curve would be misleading) is mental but once you get into the game you understand the depth and the genius behind it.

There's a 14 day trial on their website!
http://www.eveonline.com/