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Showing posts with label Skyrim. Show all posts
Showing posts with label Skyrim. Show all posts

Sunday, December 11, 2011

Skyrim - Unarmed Badass Viking Commentary




I am actually going to try this HA! He has some nice tips, aswel.

I'm visiting family right now, haven't played any game for a week now.

I currently have
A nord, level 26, one handed, destruction- and restoration magic
A dark elf, level 9, magic only
Next is probably a Khajit, unarmed only. My mouse is going to feel it...

Saturday, December 10, 2011

Are we taking this meme too far?

http://cache.gawkerassets.com/assets/images/9/2011/12/85ef1f9366d906289565091b66972bf8.jpg

"I used to be an adventurer like you, until I took an arrow to the knee."
That's what many guards say in the land of Skyrim when you talk to them.

Tattoo artist Nikkisny originally uploaded the tattoo to website FunnyJunk, noting:
I have a lot of silly tattoos along with tattoos that mean a lot to me. I am a professional tattoo artist and plan on being heavily covered. So I do NOT need to hear people bitching about how I'll 'regret it later'. I WON'T. I DO NOT REGRET ANY OF MY TATTOOS! I only live once so I'm doing what makes me happy.. whether you approve or not!

It's creative, for sure. But I wouldn't of done it.

Tuesday, December 6, 2011

Skyrim on Kinect



How do you make the controls TESV:Skryim even more awkward than it is?
By adding Kinect controls, of course!

Let's not forget that you'll look like a bloody geek. But it's a nice idea.

You can use shouts and switch weapons by yelling at your Kinect.

Thursday, November 17, 2011

Skyrim: AMAZING screenshots and must have mods!


Mods are the sole reason I bought TESV:Skyrim on PC.
It's a beautiful game, as seen here: http://deadendthrills.com/?cat=314
But if you don't have the latest video cards/processors like me, you might have to turn down your graphics settings, which makes the faces look horrible. No worries, though, because with a couple mods you could easily fix that.

1. Skyrim Better Performance This mod is the best. My game used to put my default settings on Medium, but now I can run the game on Ultra! There's SOME lag when I run outside, though. But I'm happy that I can now play it on high without any.

2. No More Blocky Faces. and More Detailed Faces Very helpful if you run Skyrim on medium or less.

You probably all noticed the blocky noses and chins of the human and elven characters in Skyrim.
This was caused by compressed textures with the _msn affix.
I have smoothed the noses and chins and saved them as uncompressed textures.

Updated version also removes blocky eyelids, ears and lips.
Brow ridges and wrinkels have not been removed, only the blocky ones have
been smoothed, because I did not want to alter the intended design.
This mod affects the following races, male and female including
old characters:

Imperial
Nord
Breton
Redguard
Dark Elf
High Elf
Wood Elf
Orc
 3. Map In Full 3D

This mod changes camera controls in ingame map view so it becomes possible to zoom in almost to the ground.
Watch video to see the result of this mod.

4. Enhanced Night Sky
This is a new edition of my Enhanced Night Sky mod, modified for the icy lands of Skyrim. It's a high resolution texture replacement for the night sky taken from real starfield photography. This will not affect the appearance of constellations (yes, the game has constellations finally!) which are contained in another file - this will simply enhance the backdrop for a much denser starfield.

5. Enhanced Blood Textures Tired of looking at plain jelly? Try chunky jelly!
Improved the existing default blood textures for map placed blood decals. Resolution increase from 512 to 2048.
New screen blood textures to have more of a splatter appear rather than a dot.

6.  Interface Hard Coded Key Tweaks The interface was obviously designed to be used with a controller, but now it's easier using a keyboard because of this mod.
What is changed:
1. Instead of a hard coded Tab, your Character Menu key/mouse button will now:
--- Close books!
--- Exit the map!
--- End dialog / trading
--- Exit crafting
--- Abandon lockpicking

2. Clicking the middle mouse button on an inventory item will zoom in on it and you can click and drag to rotate it (fun)
--- You can also use your Sprint key to zoom an item
--- The previous way to do this was using the C key, but this function was undocumented and hard coded
--- The C key hard code was removed to prevent conflicts

3. The map is moved using your set up/down/left/right keys instead of hard coded WASD
--- Center view is set to your Activate key instead of hard code E

4. Your left/right strafe keys control the lock rotation in the lockpick mini-game instead of hard coded A/D
--- The left/right arrow keys and Left Mouse/Right Mouse were also added as ways to rotate the lock
--- If you change your strafe keys, you may have to restart the game to get right strafe to rotate the lock

5. Pressing the favorites key again while in the favorites menu will now exit the favorites menu (what a concept)
--- The character menu key will still also close the favorites menu

6. If you have the Activate command bound to a mouse button (ex: Mouse 5) you can now take books!

7. You can drop items or mark them as favorites even if you have Sheathe/Ready or Toggle POV bound to a mouse button
--- Note that as always the interface won't update to show your changes, it will always show Drop as R and Favorite as F
--- In actuality, Drop is whatever you assigned to Sheathe/Ready and Mark as Favorite is what you assigned to Toggle POV

8. You can equip weapons to either hand with if you use your keyboard for your attack keys instead of the default mouse buttons

9. Turning book pages uses your strafe keys instead of hard coded A/D
--- Left/right arrow keys, left/right mouse, and mouse wheel still work to turn pages, too

10. The T key was hardcoded to recharge, now the Wait key/mouse button will do recharge (which is T by default)
--- Added to avoid conflicts in browsing the menus

7. Simple Borderless Window I love this mod, you can browse the net while playing the game without it having the borders in windowed mode.

A quick and simple launcher I've made to run the game with a borderless window. The program launches the game then sizes the window or just sizes it if the game is already running. The game window name must be "Skyrim" (it should be by default).

And that's it! (For now.)

Post in the comments if you have found some cool mods you'd like to share. (No nude mods, lol) 

Sunday, November 13, 2011

By the nine devines!

Sorry for the lack of news, I'm still playing Skyrim.
I'm 10 hours in as a Nord called "The Nord With No Name". (Yeah, couldn't find anything). I just entered the mage college, $h*t's ca$h.

The dragons seem to come more often than I expected, the finishing moves and shouts are SWEET and up to now I've had only 1 bug where a staff was floating in the air, but that's it.

 Now I must go back to slaying some more dragons.

Saturday, November 12, 2011

Fus roh DAH!

YES! I bought Skyrim and oh my GOD.
It is AMAZING! I must have it for the xbox now, too.
One thing that bugs me, though, is the menus, they're designed to be navigated with a controller. Gets on your nerves. But you'll get used to it after a while.

I'll lend a wired xbox controller from someone, so it's all good.

Wednesday, November 9, 2011

The Elder Scrolls V: Skyrim - The World of Skyrim

Alright, Bethesda.
I thought it was impossible to be more excited than I am already, but I was wrong.
The newest trailer for TESV:Skyrim shows us how beautiful the land of Skyrim really is.
I must stop talking now because I need to change pants.

Monday, October 31, 2011

New trailer for TES V:Skyrim!

Well, again, a new trailer has been released for Skyrim.
They really tease me with these trailers. Why, Bethesda!?

Alright, so. In this trailer, we see comparisons made between the concept art(!) and the game,
and how good they did it. We also see a glimpse of the Dark Brotherhood, a sketch of mammoth meat,
some new characters and new places!

Monday, October 24, 2011

The Elder Scrolls V: Skyrim trailer goes live action, fights dragon

Here's an awesome video Bethesda released today. 
It's a live action trailer for Skyrim (That game that will make me kill myself one day waiting for it).

Enjoy.



"Interestingly, the man you see walking towards the dragon is entirely constructed from CGI, as putting a real person near the monster was considered too dangerous. An easy task for a company with enough money to create a high-budget live-action trailer for a game that looks great on its own. We can’t wait for Skyrim. It’s out on November 11." - PcMagazine

Tuesday, August 16, 2011

The Elder Scrolls V: Skyrim screenshots show lizard men, cat men, Orcs and Elves

The Elder Scrolls V Skyrim - alert Argonian
Recently Bethesda released the results of their Skyrim character creator poll, a screenshot of a Dark Elf thief against he backdrop of a sinister aurora. Now more character screenshots have been gathered together on the Beth Blog, showing a lizardy Argonian, a feline Khajiit warrior, an Ork, a wood elf and some very serious looking human types. Absorb their frowns below.

Each image was created by a different journalist at Quakecon, with efforts from G4TV, Destructoid, JeuxVideo.fr, Eurogamer, Game Informer, Epic Battle Axe, Ripten and Kotaku.





Oh my lawd do they look badass. I know which one I'm choosing, do you?